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SPC700 sound format : ウィキペディア英語版
Nintendo S-SMP

The Nintendo S-SMP is the audio CPU of the Super Nintendo Entertainment System (SNES) video game console.
==Technical details==
The S-SMP audio processing unit consists of an 8-bit SPC700, a 16-bit DSP, 64 kB of SRAM shared by the two chips, and a 64 byte boot ROM. The audio subsystem is almost completely independent from the rest of the system: it is clocked at a nominal 24.576 MHz in both NTSC and PAL systems, and can only communicate with the CPU via 4 registers on Bus B. It was designed by Ken Kutaragi and was manufactured by Sony.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Nintendo S-SMP」の詳細全文を読む



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